A JavaScript ecosystem for making games

Write in JS, deploy everywhere via Unity.

QuickstartDiscordAsset Store

DropBall.tsxfrom the Quickstart
import { render, Button } from "onejs-react"
import {
    GameObject, PrimitiveType, Random, Rigidbody, Vector3
} from "UnityEngine"

function dropBall() {
    const ball = GameObject.CreatePrimitive(PrimitiveType.Sphere)
    ball.transform.position = new Vector3(Random.Range(-2, 2), 6, 0)
    ball.AddComponent(Rigidbody)
}

render(<Button text="Drop Ball" onClick={dropBall} />, __root)

TutorialsDocs

What we maintainGitHub

OJPlay alphaAll games

  • Fortnite HUD on OJPlayFortnite HUDA Fortnite style HUD: shield and health bars, an inventory bar, and a panning minimap.
  • Overwatch HUD on OJPlayOverwatch HUDAn Overwatch style HUD: a segmented health bar, an ultimate meter that crackles when full, and abilities on cooldown.

On JuiceboxMore

  1. Path of Exile 2 Full Release on December 11 PST store.steampowered.com
  2. Valve escaped Windows. Now Steam is breaking free from the PC itself pcworld.com
  3. New NVIDIA Cosmos 3 Open Models for Interactive World Simulation huggingface.co
  4. Build World Models for Interactive Simulation with Nvidia Cosmos developer.nvidia.com
  5. Silver Lake, Saudi Foreign Wealth Fund held talks to buy Unity game engine reuters.com