@Singtaa: Please consider leaving a review on the Asset Store if you enjoy using OneJS. It really helps us a lot! And, I promise it'll take less time than debugging your last script.😊 Oh also, OneJS V2 is now out of preview!
Roadmap
In 2025, we'll focus on implementing WebGL, Skia (Canvas), and Svelte support. Custom UI effects (like blurred backgrounds) may also arrive this year. With research complete, none of these should pose major technical challenges—fingers crossed!
(To help us reach our goals faster, the best thing you can do is leave a review on the Asset Store.)
To Open Source
Currently, OneJS is a paid package on Unity's Asset Store, but we'd like to make it accessible to open-source developers.
1.
Editor UI
In addition to runtime use, we're now adding Editor UI support, enabling custom Windows and Inspectors in Unity with JavaScript.
[Done]
2.
Weaver
"Photoshop + Substance Designer"
[In progress]
3.
Totem
Cline-like AI bot. Sneak Peak
[In progress]

Our plan is to develop what we believe are essential and UI-heavy apps for the Unity Editor, and use the revenue from these apps to open-source OneJS (including the runtime and editor). When that happens (2025 Q4 or later), folks who purchased OneJS before will receive significant discounts on these apps.

We are making sure that purchasing OneJS early will always provide greater long-term value. OneJS customers will gain early access to all our upcoming products, with discounts that will exceed the price of OneJS itself.

It may seem ambitious that we are essentially trying to implement apps like Photoshop within the Unity Editor. However, we'll approach it step by step, starting with lightweight versions. Since we're using OneJS and well-established web technologies and paradigms, this process will be fun and scalable for us!

Hop onto our Discord server and follow our socials to stay updated!