@Singtaa: Please consider leaving a review on the Asset Store if you enjoy using OneJS. It really helps us a lot! And, I promise it'll take less time than debugging your last script.😊 Oh also, OneJS V2 is now out of preview!
Roadmap
In 2025, we're focusing on adding support for WebGL, Skia (Canvas), and Svelte. Custom UI effects like blurred backgrounds might also make it in. With research done, none of these should be major technical hurdles—fingers crossed!
(To help us reach our goals faster, the best thing you can do is leave a review on the Asset Store.)
To Open Source
Right now, OneJS is a paid package on Unity's Asset Store, but we’d love to make it more accessible to open-source developers and keep growing our community!
1.
Editor UI
In addition to runtime use, we're now adding Editor UI support, enabling custom Windows and Inspectors in Unity with JavaScript.
[Done]
2.
Weaver
"Photoshop + Substance Designer"
[In progress]
3.
Totem
Cline-like AI bot.
[In progress]
4.
OneJS UI
Premade Game UIs
[In progress]

Our plan is to develop essential, UI-heavy apps for the Unity Editor (Weaver and Totem) and high-quality game UIs (OneJS UI). We'll use the revenue from these apps to open-source the core OneJS project, which we estimate will happen in Q4 2025. When that time comes, those who purchased OneJS will get discounts on our new products, and OneJS UI will be free for them.

We're ensuring that buying OneJS early always offers greater long-term value. OneJS customers will get early access to all our upcoming products, with discounts that more than cover the cost of OneJS itself.

It might seem ambitious to build apps like Photoshop within the Unity Editor, but we're taking it step by step, starting with lightweight versions. With OneJS and well-established web technologies, the process will be both fun and scalable!

Hop onto our Discord server and follow our socials to stay updated!